Skip to main content

VectorCraft: Open-Source Vector Studio — Extended with Yjs Real-Time & AI Control

Great engineering means building on proven open-source foundations instead of reinventing the wheel: For VectorCraft, we took a fast open-source vector editor as a shallow fork and engineered two critical layers on top — conflict-free real-time team collaboration via Yjs (CRDT) and a direct AI Model Context Protocol (MCP) interface.

TinaCMS Image

What We Engineered into Our VectorCraft Fork

This project exemplifies our approach as full-stack builders: We take high-performance open-source software and weave it ('New Digital Yarn') together with real-time networking and AI interfaces.

Our Integration 1: Yjs / Yrs Real-Time Multiplayer

We integrated a conflict-free Yjs CRDT synchronization layer into the editor. Multiple designers, engineers, or clients can edit the same vector document simultaneously in the browser with live cursor presence.

Our Integration 2: Direct AI Canvas Control via MCP

Through our custom Model Context Protocol (MCP) bridge, AI assistants can construct and refine mathematically crisp, editable vector paths, icons, and layouts directly on the canvas.

Proven Open-Source Foundation (Rust & WebAssembly)

The underlying open-source engine runs smoothly at 60 FPS inside any modern browser thanks to Rust and WebAssembly — self-hosted on our sovereign infrastructure in Bavaria without desktop installation.

Want to Extend or Connect Open-Source Software for Your Business?

Related Services & Architecture Insights